Replicated Text Chat (Preview)

Replicated Text Chat (Preview)

Today I want to show you a preview of my custom replicated text chat system.
It’s not something new but something that every multiplayer game should have.

At current state this chat system is only one blueprint component and some UMG widget.
It support different player names, system/admin messages, like "Player just joined on server" and spam protection that prevent messages spamming.
There is a draft also that allow to recognize commands via chat, for example "/moveto PlayerName".

I need only to make the system more user friendly and as much extensible as possible, so that users could easily add their commands.

Stay tuned for further news 😉


Published by komahz

Hi, my name is Alessandro, I live in Italy and I love everything related to videogames and 3D. My first job is web developer, i use PHP, Perl and python. In my free time I like to experiment with UE and from the time I’ve created this blog I will write some tutorial to share my knowledge. If you believe that some of what i will write can be useful for your project feel free to think to buy me a coffee.

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