Today I want to show you a preview of my custom replicated text chat system.
It’s not something new but something that every multiplayer game should have.
At current state this chat system is only one blueprint component and some UMG widget.
It support different player names, system/admin messages, like
"Player just joined on server" and spam protection that prevent messages spamming.
There is a draft also that allow to recognize commands via chat, for example
I need only to make the system more user friendly and as much extensible as possible, so that users could easily add their commands.
Stay tuned for further news 😉1